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LethalDosage

18 Game Reviews w/ Response

All 51 Reviews

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Sweet

For a 72 hours project this game is awesome.
Simple, fun, easy but not too easy. Was a little short but you guys had time restrictions I know.
Kept me busy for a good 20 minutes, didn't get frustrated like most of these strategy item type games, I like it.
5/5 10/10 I rated it based off of the work done in the amount of time, which was a hell of a lot considering what most people slap together in 3 days on NG.
Only thing I'd say to improve which wouldn't have hurt your time is the sensitivity of the "space" popping up on the screen, sometimes I'd stand right infront of the item and it wouldn't pop up, but back up a few ft (inches on screen) and it'd show up.

Other then that great game

Keep submitting =]

MonoFlauta responds:

Thanks for the review :) I like this type of review, not only highscore also show that really like it :)
Thanks a lot and probably will be a sequel :)
Again Thanks :)

was lolworthy

People are being way to harsh on this. Overall you did a damn good job, the theme was cool, the characters, clean voice acting, and fun game play. Not to mention the part in the school was a nice twist on a NG classic, you through in an intro video, ending video. how someone could have rated this a two compared to a lot of stuff on here is judging it on something other then it's quality or only watched the preloader..
and it was your first attempt at a serious flash, nice job man

After playing it all the way through there were some things you could have worked on.
on the second boss the game play was really bugged, the character wouldn't turn facing the boss sometimes and you have to jump outta it, didn't happen with the 3rd boss
the graphics were done really well in some areas, but then in other important areas you decided to go the easy route. like on the last boss, it looks like you put more work into he bg then the boss itself, and the main character walking through the map was poorly detailed compared to say the end video that looked really clean, it's important to put a lot of detail in the focal points and less in the bg if you wanna take shortcuts

other then being a little rough around the edges, which is expected for a first serious attempt at a flash game, this was a great game.

nice work man

YoinK responds:

thank you sir. I know i'm not the greatest at graphics. I wanted to detail the python boss fight background more... but the game kept freezing on me when I saved it. The file size is just so massive.. that any kind of changes would take forever..... um as far as glitches.. i wish i knew what they were.. the game doesn't seem glitchy on my computer.

Addictive

I got a save point, medals, and get to be entertained, this game kicks ass
This game is a nice twist on a lot of games I see on here, I've seen this style of game done a lot of different ways, but this is my favorite. I like the way you incorporated the bunny theme all the way through, with carrots and extra bunnies and such.

Nothing I could say to improve really, maybe the art work a little, but I like the feel of it, the difficulty is welcomed (a lot of these games are too easy) and the medals guarantee replayability, keep up the good work man - I'm gonna keep playing =]

side note; the first 2 medals for the moon & mars didn't show up but the jupiter and deep space ones did ? hope that helps

keep submitting!

Duderuud responds:

Thanks man! I really appreciate your feedback. Comments like this really keep you motivated to keep creating better and better games!

okay

I tested the asdw all work fine - clicking the stone makes one block disappear at a time
all works

I look forward to seeing this game when its complete, I liked the pixel art in it, and for the future, don't post tests on newgrounds, its kinda frowned apon

Gluck with it, ill be watching for the finished thing

SlaxerNG responds:

I need people to see and fix the thing so i can make things better
thank you btw

WOOT!!! ALL MY 5 R BELONG TO THIS!

This game was addictive for a couple hours

should have made it longer, or thrown in some more secrets/medals so it would've given people who enjoyed the game some extra incentive/ excuse to continue playing

To appease all the people who feel its was plain, cause it was in game play a bit, not visually or any thing like that, the pico looked awesome
but there should have been gun upgrades or some thing to that extent ie: make your gun spray 3 bullets for 10 seconds when shooting, increase speed, invincibility, those types of things laying around randomly in the game - that wouldve allowed you to add more enemies at certain points in the game and make the game last longer and gives it more "stay power"
Hopefully this helps your developers in some way

All and all this game is completely kick ass, I didnt intend to rip into it, just would've like to see the game last longer, like all good games =p
I loved the donkey kong country karts and the conveyors with the things dropping down, reminded me of sonic and some of the old snes/sega games - dunno if this was intentional, or your inner 12 year old made you do it haha
Also the way the few medals that were added in was a nice touch imo, i wont elaborate for spoiler reasons lol

btw were those health ups "doobie snacks"..sure looked like it lol

plix maek moor =]

Joelasticot responds:

Hahaha, glad you liked the game! I admit the game is far from perfect but I'm glad you could look past its flaws and still enjoy the experience. The game was kinda rushed so yeah it could use some spice. We're working on a new game and it's got lots of details and polish put into it, I'm sure you'll like it.

And yes, they were!

Cool

Not a bad game, not overly complicated but it had its feel of addictiveness. Played it a few times I got to admit. Good stuff guys, merry Christmas =)

dank responds:

Thank you, and merry Christmas :D

Nice idea...

You've put a whole new twist in the concept of arkanoid. Did you come up with the whole 3D idea yourself ?
Anyways, good game. The blocks could do with some colouring (it just makes things look more appealing) So yea, awsome game, good work...make more :D

olaftheblue responds:

Thank you very much! :-) Yeah, that 3D idea was mine. Just had to see what it would be like.

Colouring, argh, I know. I'm not good at colouring at all. I will experiment a little with it and see what I can do.

As for making more, we'll see. Let's at least see whether this one gets blammed or not first. :-)

best one so far

that was the best one so far, the game play was awsome, if we were in the 80's mario wouldn't be the hot thing this would be LOL. anyways, awsome game. if you get any abusive reviews just post them in the abusive review crew and we will do our best to mark them till they are banned.BTW how long did this one take you to make ?

Violet-AIM responds:

Thanks for reviewing wazup190. This episode is kind of unique for the GM series because it is just a game to play. It took months. A lot of back and forth between me and Istvan, who did the programming for it.

"It's not my fault you're like, in love with me, or something!"

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